Valve implements Communication Reports and Broadcasting Tools to Dota 2

Valve implements Communication Reports and Broadcasting Tools to Dota 2

Valve has implemented new features into the game and it seems to be getting better. After hearing the cries from the community, they added features that could help improve the quality of gameplay as well as casting quality.

First off, we have the implementations of Communication Reports

“After some discussion internally, we reached the decision that it seemed in the best interest of the Dota community to not push away players who actually enjoyed the game. As a consequence, this meant restricting the ability for some members of the community to say whatever they want. To put it another way, we only want people to quit playing if they actually just don’t like the game. That thinking led us to the current communication ban system. Its goal is to reduce the toxicity that occurs verbally or via text chat, and as a result, to avoid causing players to quit the game solely due to negative communication experiences.”

“Toxicity”. Well played, Valve. With this, players won’t be thrown into the Low-priority pool, but it would help them learn to respect one another in game. For those that play Dota 2, we all know that games can be ruined just by words from opposing teams or teammates. 

SILENCE.

After reviewing the system for quite sometime, Valve has had some statistics to show us:

  • Since the ban system has been implemented, there’s been a 35% drop in negative communication interactions.
  • Less than the 1% of the active player base (players who have played Dota 2 in the last month) are currently banned.
  • 60% of players who receive bans go on to modify their behavior and don’t receive further bans.
  • Total reports are down more than 30%, even after accounting for the reduction in the number permitted per week. 

Next up, we have the new Broadcaster Tools. The spectator system of Dota 2 now has new features that will help the broadcasters to help deliver a better experience for users watching on Dota TV. From real-time updates to statistics, broadcasters can now give more information to Dota TV viewers.

Let’s check out some of the new features:

Pop-up notifications notifying viewers in the game when players purchase an item of great value.

Broadcasters can now delivery in-game display statistics and other PIP content. 

An example:

With so many implementations going on and a few more months till The International in Seattle, can we see a surprise coming out from Valve? Say, the end of beta and an official release? 

Stay tuned to RGN for the latest news and updates!

(Written by: ZOMGSHOX)

(Photo Credits & Sources: wyksblog.com, blog.dota.com)

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